Wheels, Life, and Other Mathematical Amusements by Martin Gardner (W.H. Freeman & Co., 1983, 0-7167-1589-9, hc, nf)
- · Wheels · Martin Gardner · ar Scientific American September 1970, as “On the Cyclical Curves Generated by Wheels That Roll Along Wheels”
- · Diophantine Analysis and Fermat’s Last Theorem · Martin Gardner · ar Scientific American July 1970, as “Diophantine Analysis and the Problem of Fermat’s Legendary Last Theorem”
- · The Knotted Molecule and Other Problems · Martin Gardner · ar Scientific American November 1970, as “A New Collection of Short Problems and the Answers to Some of “Life’s””
- · Alephs and Supertasks · Martin Gardner · ar Scientific American March 1971, as “The Orders of Infinity, the Topological Nature of Dimension and “Supertasks””
- · Nontransitive Dice and Other Probability Paradoxes · Martin Gardner · ar Scientific American December 1970, as “The Paradox of the Nontransitive Dice and the Elusive Principle of Indifference”
- · Geometric Fallacies · Martin Gardner · ar Scientific American April 1971, as “Geometric Fallacies: Hidden Errors Pave the Road to Absurd Conclusions”
- · The Combinatorics of Paper Folding · Martin Gardner · ar Scientific American May 1971, as “The Combinatorial Richness of Folding a Piece of Paper”
- · A Set of Quickies · Martin Gardner · ar Scientific American July 1971, as “Quickie Problems: Not Hard, but Look Out for the Curves”
- · Ticktacktoe Games · Martin Gardner · ar Scientific American August 1971, as “Ticktacktoe and Its Complications”
- · Plaiting Polyhedrons · Martin Gardner · ar Scientific American September 1971, as “The Plaiting of Plato’s Polyhedrons and the Asymmetrical Yin-Yang-Lee”
- · The Game of Halma · Martin Gardner · ar Scientific American October 1971, as “New Puzzles from the Game of Halma, the Noble Ancestor of Chinese Checkers”
- · Advertising Premiums · Martin Gardner · ar Scientific American November 1971, as “Advertising Premiums to Beguile the Mind: Classics by Sam Loyd, Master Puzzle-Poser”
- · Salmon on Austin’s Dog · Martin Gardner · ar Scientific American December 1971, as “Further Encounters with Touching Cubes, and the Paradoxes of Zeno As “Supertasks””
- · Nim and Hackenbush · Martin Gardner · ar Scientific American January 1972, as “How to Triumph at Nim by Playing Safe, and John Horton Conway’s Game “Hackenbush””
- · Golomb’s Graceful Graphs · Martin Gardner · ar Scientific American March 1972, as “The Graceful Graphs of Solomon Golomb, or How to Number a Graph Parsimoniously”
- · Charles Addams’ Skier and Other Problems · Martin Gardner · ar Scientific American April 1972, as “A Topological Problem with a Fresh Twist, and Eight Other New Recreational Puzzles”
- · Chess Tasks · Martin Gardner · ar Scientific American May 1972, as “Challenging Chess Tasks for Puzzle Buffs and Answers to the Recreational Problems”
- · Slither, 3X+1, and Other Curious Questions · Martin Gardner · ar Scientific American June 1972, as “A Miscellany of Transcendental Problems: Simple to State but Not at All Easy to Solve”
- · Mathematical Tricks with Cards · Martin Gardner · ar Scientific American July 1972, as “Amazing Mathematical Card Tricks That Do Not Require Prestidigitation”
- · The Game of Life, Part I · Martin Gardner · ar Scientific American October 1970, as “The Fantastic Combinations of John Conway’s New Solitaire Game “Life””
- · The Game of Life, Part II · Martin Gardner · ar Scientific American February 1971, as “On Cellular Automata, Self-Reproduction, the Garden of Eden and the Game “Life””
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