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A
world without mountains and
volcanoes, where the seas shift and all matter rots
sooner or later. A world where forgetting is the deadliest sin, according to an old adage, but little is remembered of ancient days. A world where Andris Myrasol, imprisoned prince and soldier-of-fortune, faces two unpleasant alternatives: work for years on crumbling city walls or become the host of a seed which will grow into a thorn tree, impaling him from within in the spirit of scientific enquiry. When Andris' cousin helps him break out of prison he is more than pleased to join an expedition into unknown lands searching for mystical places and beings. But, like so much on this world, things do not work out as expected. Cover art by Steve Crisp Published
in 1995 by Legend. |
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It was a world without volcanoes and
mountains; a world where the seas shifted and everything
rotted sooner or later.
In the beginning, humanity had worked with the world's natural inhabitants - the Serpents, Salamanders and Chimeras. There had been pacts between species, and promises made. Then, over the millennia the promises had turned into myths, and the myths into forgotten lore. But now the world has turned, and those promises are due to be kept. Andris Myrasol, minor prince and adventurer, escapes an ugly fate in the city of Xandria, only to be catapulted into an expedition which seeks to uncover the world's mysteries. Among a motley crew of explorers including a princess with a penchant for poison, a prince of thieves and a merchant - philosopher, Andris begins to understand both the world and its many dangers... Serpent's Blood is the first book in a series which has the epic, world building qualities of Frank Herbert's Dune, as well as a dry wit and a cast of colourful characters. Cover art by Mark Salwowski. Design by Slatter-Anderson Published in 1996 by Legend. |
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Translated into French as: Le Sang du serpent. Translated into German as: Das Blut der Schlange. |
Review by Ian BraidwoodCast of Characters: It's remarkable how you come to view things differently. When I started this project, I was disappointed that I'd close my loop of novel reviews with Chimera's Cradle, the last book of Genesys. (In fact that is wrong, The Hunger and Ecstasy of Vampires will close the loop.) I didn't at that time view Genesys as anything to get excited about. However, after my stratospheric expectations for The Carnival of Destruction and the distraction that is Firefly, reading Serpents Blood has been a real pleasure. This book is fun and just what the doctor ordered. I don't think I'll surprise or upset anyone when I say that Genesys is a deliberate attempt to appeal to the growing fantasy readership of the time, whilst including science fiction elements which do so much to motivate and inform Brian's writing. Since Genesys is presented as a fantasy, it is so structured as to include elements common to the genre: an expansive history - including a mythical past, a wide and diverse cast of characters, varied and often lurid environments, and of course, a quest. The world of Genesys is unnamed, but it is clear from the only remaining fragments of lore that we are talking about a planet to which humanity is a new resident; though time enough has passed since humanity's arrival for them to have largely forgotten their origin. The historical amnesia is a product of the world itself. Its ecologys are dominated by the processes of decay, so people have been forced to record their dealings on papers and parchments, which in turn need to be recopied often if the information is to be preserved. The molds and rots are so voracious, that even the mountains are eaten away as fast as they can be raised and the largest structures on land are the Dragomite mounds; themselves products of a fearsome form of life. What chance then for something as intricate as an integrated circuit, where life even has geology on the run? The story centres on Andris Myrasol, an exiled prince of the little regarded realm of Ferentina. Andris has come to Xandria to find his uncle Theo, who also had to leave Ferentina under similar circumstances some years earlier. Having just arrived, Andris is relaxing in a quiet dockside pub, when a fight breaks out and in the confusion, he is knocked unconscious. When he wakes up, Andris finds himself under arrest and after a marsupial trial, goes to jail - where in typical Stableford fashion - he has to pay for his board. Princess
Lucrezia has conjugal intentions for Andris and implores her father
Belin to release him into her custody; not that she has the slightest
idea of uniting Xandria and Ferentina through marriage. She is already
intended for the prince of another small kingdom; even though she
dreams of becoming a traveller, like the trader Hyry Keshvara. Lucrezia's
plans for Andris involve mysterious seeds Keshvara has bought from
lands far to the south, beyond the mysterious and previously impenetrable
Dragomite Mounds. The role of spanner-in-the-works is taken by Checuti, grandiose thief and gang leader, whose efforts in the field of wealth redistribution lead our heroes southward into the dragomite hills Reading this novel a second time has been an eye-opening experience for me, as I gave Genesys scant attention the first time around, following on as it did from Carnival. This time, I can see the structure underlying the apparent chaos and the theme driving the story. Certainly by me, this series has been underrated and I look forward to its rediscovery. David Langford's review of Serpent's Blood is HERE |
The Brian Stableford Website |